NBA 2K9 Online Contest

NBA 2K9 is the premier basketball game for serious players, and will deliver the most realistic and feature rich simulation experience ever available in the history of basketball video games. From gameplay and graphics to presentation and online features, true ballers play NBA 2K9.

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NBA 2K9 Game Trailer

Kevin Garnett is on the front cover of NBA 2K9. Kg is an 11-time NBA All-Star and 2008 Defensive Player of the Year.

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Kevin Garnett of the Boston Celtics will be featured as the cover athlete and spokesman for this year’s most highly anticipated basketball video game, NBA 2K9. After leading the Boston Celtics to the greatest single-season turnaround in NBA franchise history, Garnett will lend his unmatched passion and on-court intensity to provide dedicated fans with the most fun and riveting basketball simulation experience available.

NBA 08 released on Sony PlayStation 3

PLAYSTATION 3, Sony Computer Entertainment America’s San Diego Studio introduced a next-generation basketball experience that delivered smooth, ultra-realistic basketball action in the release of NBA 07. For the first time in any console sports title, NBA ’07 incorporated true 1080p high definition at 60 frames per second fps to provide detailed, lifelike graphics and the most engaging gameplay available. This year, NBA ’08 continues to improve on this next-gen hoops formula by further pushing the graphical envelope as well as adding a host of new features and innovative gameplay functionality.

Tracy McGrady NBA 08NBA 08 introduces an all-new progression system where players earn skill and experience rewards that can be used to thoroughly customize player appearance and play styles. With an upgraded control system from last year that utilizes broader SIXAXIS functionality, gamers can engage in all-new and comprehensive gameplay movement on and off the ball. Also for this year, character models are updated with new animations, more dynamic movement, and new skin textures to give them a more realistic look. Additionally, the user interface has been significantly revamped to incorporate a retro NBA look and feel – from the menus down to the loading screens. To submerse gamers in a true basketball atmosphere, NBA 08 introduces for the first time a comprehensive and in-depth audio commentary with top broadcast talent. With a fully reworked user interface, revamped character models and environments, and a robust online system with player profiles and quick play options, NBA 08 is set to push the envelope for NBA action and bring an unparalleled basketball experience to the PS3.
NBA 08 Tracy McGrady
Sony PlayStation 3 NBA 08 Features

  • All-New Progression System – NBA ’08 introduces a new system of rewarding players for game exploration and advancement by providing numerous customizable player options. As gamers play NBA 08, they will be challenged to complete tasks and goals that will earn experience. In turn, experience can be used to customize characters and show them off as status symbols of game achievement. Reaching higher profile levels will grant access to better gear and unlockable content, and players will be able to house awards in a virtual trophy room.
  • Greater Online Accessibility – Utilizing an online hub where players can readily share game features and data, NBA ’08 provides a streamlined approach for online basketball gaming. For this year, gamers will be able to participate in a social environment where they can easily show off custom created players and gain access to streaming NBA video, player-created pages, and improved leaderboards.
  • NBA Replay Mode – Back to test the skills of the most hardcore NBA fans, “NBA Replay” is once again available for players to re-enact great performances from the ’06 -’07 season and work through the entire past season’s worth of memorable gameplay scenarios.
  • NBA Replay (Games of the Week) – Returning with an all-new set of upcoming highlight-reel plays, “Games of the Week” will allow players to download five scenarios each week involving real NBA games from the upcoming ’07 -’08 season and attempt to replay those magical moments within the game.
  • Brand New Full Audio Commentary – NBA ’08 now delivers the sights and sounds of an NBA broadcast to the user with authentic play-by-play and in-depth color commentary. Newly incorporated audio, cut scenes, and UI elements blend together to transport gamers into a slick and organic NBA-themed world.
  • Enhanced Gameplay and A.I. – In addition to the core fundamentals of gameplay, NBA ’08 improves on team gameplay elements. Offensive and defensive player positioning is more authentic, where players space themselves correctly on offense and defenders react more realistically to shots, layups, and shifts in offense. Passing and catching is revamped to reward users with good shots when a quality pass is made. Additionally, a new game management system requires player strategy to determine play calling, when and who to substitute, and when to call a timeout.
  • Greater SIXAXIS Controls – Expanded SIXAXIS functionality provides an all-new and deeper set of control options including specific dribbles as well as high and low offensive and defensive moves.
  • Expanded Character Movement – A new contact mechanism takes into account a player’s momentum when pushing into one another, introducing a “physical” (as opposed to finesse) game play mechanic. Additionally, more emphasis is placed on off ball play, where gamers use skills to improve team abilities including reaction time and attention to passing windows.
  • Brand New Animations – Animation variety is significantly increased, featuring a variety of new passing and dribbling styles, defensive postures that include high and wide coverage, as well as new looks for box out and post-up activity.
  • Updated Environments – Arenas given more life with more dynamic movement and animations, particularly with coaches, bench players, and crowd.
  • Enhanced Character Models – Utilizing a refined version of lighting and shader techniques, NBA ’08 produces characters that look more authentic and realistic than ever.
  • Full HD at 1080p – NBA ‘08 continues to deliver true high definition at 60 frames per second, delivering the sharpest and most realistic basketball experience available.

Sony PlayStation

NBA 2K8 beats NBA Live 2008

Electronic Arts often can be considered the king of sports games. It’s certainly got a lock on football.

When it comes to basketball, however, 2K Sports unquestionably has had the better games.

That trend continues this year, with “NBA 2K8” defeating “NBA Live 08.”

Both games are improvements over their 2006 predecessors, but neither breaks a lot of new ground. Personally, I think sports games should be released every other year so that there would be time for substantial changes. But that’s probably just me.

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As far as textures and overall looks, I like “NBA Live 08” better. Its menus are cleaner and actually make sense — as opposed to “NBA 2K8,” which has struggled for years to make a menu that’s easy to follow.

“NBA Live 08” also jumps straight into a practice mode upon loading, which I like a lot. And during loading screens, it asks trivia questions — at which I fail horribly, but I still like the idea.

On the other hand, the player animations in “NBA 2K8” are smoother and more realistic, and players running into the sidelines actually get a response. Those people standing on the sidelines aren’t just wooden props anymore, which is cool.

“NBA 2K8” also adds in neat signature style animations, allowing the players to perform moves that you would see in real life.

“NBA Live 08” kind of has something similar in that the superstars have special moves, but they don’t look as cool as in “2K8.”

One nice thing in “NBA Live” is a floor overlay that pops up when you hold in the left bumper button. It shows you the hot spots for the player you’re controlling — red for where they’re strongest, blue for weakest. This is especially helpful for someone like me who will recognize names of players but not really know where they’re strongest in play.

Meanwhile, “NBA 2K8” has its own useful tool, a guide that pops up to tell you how a certain play should be pulled off, where a player needs to be, where the ball should go, etc. It’s a nice way to learn the different plays.

“NBA Live” doesn’t have much new in the way of game modes, continuing with standards such as dynasty mode, slam-dunk contest, three-point shootout and a rookie challenge. European leagues have been added, as has the ability to put together a team of whatever players you want. Neither of those has a major impact, however.

“NBA 2K8” also only has minor additions. It changes the name of its streetball mode from 24/7 to NBA Blacktop and takes out the pointless attempt at a story. Association mode is still strong, but it’s largely unchanged other than some interesting personality/morale factors.

So, given all this, why is “NBA 2K8” such a clear winner? It’s in the gameplay. The controls are more responsive in “NBA Live 08” than they were last year, but the game just plays better in “NBA 2K8.” And while each game has similar modes, “NBA 2K8” manages to make its more fun.

Strangely, both games have issues with players missing easy shots. I’m not sure why this is a problem, but it happens frequently in both games, and that’s frustrating.

The artificial intelligence also is better in “NBA 2K8” than in “NBA Live.” “Live’s” AI is improved over last year’s, but I still found many instances, especially on defense, in which players would leave opponents wide open for shots. And I’m pretty sure they weren’t informed about rebounds.

“NBA 2K8,” meanwhile, has some pretty tough AI. And I don’t mean tough in that “the computer is cheating” way. The players are smart and will walk all over you if you let them (and believe me, I did, frequently, because I’m not particularly good at basketball games).

The 2K games have long been the winner online and this year is no exception. The online play is stable and mostly without lag, and just about any option you can think of is there. Players can participate in quick games, or they can go as far as playing in tournaments, seasons, NBA Blacktop games, even drafts. And of course, there are stats and leaderboards galore.

“NBA Live” comes a little closer this year with the addition of online leagues but it still isn’t nearly as in-depth as “NBA 2K8.”

Comparing these games is helpful for people who can afford only one game, and in that case “NBA 2K8” is the one to pick up. But “NBA Live 08” is not a bad game by any means and it certainly has improved over last year. If that’s the one you end up with (say, as a Christmas gift), it’s not the end of the world.

Both games continue to have little issues that could be fixed (I particularly wish for a revamped menu in the 2K games), but either one would be entertaining for a basketball fan.

DJ Nutty aka C-Nut from Hip-Hop

cnizzy

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